Dungeon Crawler is an ongoing project in which I am creating my own 1st person dungeon crawler using Unreal Blueprints.
Role(s): Tech and Level Designer
Team Size: 1
Duration: September 2018 - Oktober 2018
Creation of all gameplay related functionality
Creation of the procedural generation
Creation of the room designs
Creation of enemy AI logic
This is a dungeon crawler I made by myself using blueprints in Unreal Engine.
Still on going
Basic Grid Construction
Creates a basic grid and stores the location of each of the grid points in an array.
Basic Dungeon Creation
Using the grid points array it generates a random dungeon.
Critical Path Generation
The generation of a "critical" path which allows the player to always complete the dungeon.