Stijn Dirne
  • Projects
    • Operation Eagle
    • Rusviet Revolution
    • Iron Harvest
    • Arboreal
    • Exiles of Auriga
  • Personal Projects
    • Dungeon Crawler
    • Bridge Crossing
  • About me
  • Resume
  • Contact
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Description
Over 100 years ago the real Russian revolution came to a halt when the red forces one the final battles at the Krim. Though the alternate history of 1920+ never has seen this kind of revolution till now.

Information
Genre: RTS
Engine: Unity
Team size: 60+
Duration: 2020-2020
Role: Level Designer

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Responsibilities
  • Creation of level layout according to description
  • Creation of level blockout for art pass
  • Set up of gameplay beats.
  • Encounter Design.
  • Cover passes.
  • Implemention of cutscenes and unit positions within
  • Implemention of dialogue.
  • Level balancing and final polish


Level I worked on

Circling Wolves

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  • Projects
    • Operation Eagle
    • Rusviet Revolution
    • Iron Harvest
    • Arboreal
    • Exiles of Auriga
  • Personal Projects
    • Dungeon Crawler
    • Bridge Crossing
  • About me
  • Resume
  • Contact