Stijn Dirne
  • Projects
    • Operation Eagle
    • Rusviet Revolution
    • Iron Harvest
  • Personal Projects
    • Dungeon Crawler
    • Tower Defence Wave Logic
    • Bridge Crossing
  • About me & Resume
  • Contact

Dungeon Crawler

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A simple dungeon crawler I made with a friend as part of a game jam. I created the logic for the level generation. 
Genre: FPS
Engine: Unreal Engine
Team size: 2
Duration: 2022-2022
Role: Developer


Bridge Crossing

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A whitebox of a level made for a Blocktober challenge.

The level is set in a post-apocalyptic city in which the player must use the boats left in the river to reach the vantage point on top of the bridge.
Genre: FPS
Engine: Unreal Engine
Team size: 1
Duration: 2019-2019
Role: Developer

Tower Defence Wave

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My work on a gamejam I did with friend where we created a simple tower defence game. 

I created the logic for the wave set up and spawning. 
Genre: FPS
Engine: Unreal Engine
Team size: 3
Duration: 2023-2023
Role: Developer

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  • Projects
    • Operation Eagle
    • Rusviet Revolution
    • Iron Harvest
  • Personal Projects
    • Dungeon Crawler
    • Tower Defence Wave Logic
    • Bridge Crossing
  • About me & Resume
  • Contact